Hide
The hider gets prep time, a random teleport, and a compass to lock the final spot.
Small-group tactical hide and seek for 2-8 players. No mods needed.
The hider gets prep time, a random teleport, and a compass to lock the final spot.
Seekers narrow the map with north/south, east/west, biome, height, and block clues.
Cards let the hider cancel answers, add time, or force seekers into challenges.
hidemc.net./hs create to make a lobby./hs start.